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duncan- prime block
You may play this block against non-Ranged Attack that can’t be blocked. This may be a Power Block with no Exertion.
This attack cannot be blocked. If successful your opponent must discard the top 6 cards from his Endurance. This attack does 1 damage if successful.
duncan- razor's edge
Play this card in conjunction with a Slash. The Slash does an additional point of damage if successful. You may only play one Razor’s Edge per Slash
duncan- superior tactics
Play this card in conjunction with a Dodge. Ignore all text on the Dodge played
duncan- warrior's fury
Play in place of a non-Ranged attack. You may play up to 3 basic attacks this turn. You may play these attacks Hidden
force of will
If you have 5 or less cards in your hand, draw 5 cards. If you have 6 or more cards in your hand, draw 1 card.
duncan- quickening- misprint
Play this card before the game begins. If you lose your head, your opponent takes this card. If you make a Power Blow, your opponent’s next attack during his turn cannot be a Hidden attack. «The last one. Will have the power of all the Immortals who have ever lived.» - Connor MacLeod Misprint : Duncan MCBC Front / Duncan Quickening Back
You may use Master cards from any Persona, even if Reserved. At the beginning of your turn you may discard up to two cards from your hand and replace them from your Endurance. Only Adam Pierson can be assigned as your Watcher. You may have up to 8 Master cards.
PERSONA - Premium Play this card before the game begins in conjunction with the Methos Persona card. You begin the game with a +1 Ability. This card modifies your Persona and may not be removed from the game
PERSONA - MCBC Play this card before the game begins in conjunction with the Methos Persona card. Your Master cards cannot be countered or removed from the game. This card modifies your Persona card and may not be removed from the game.
methos- a master's focus
Play this card at the beginning of your turn. For the remainder of your turn, you may ignore the effects of any number of Situations in play. Turn those Situations face down until the end of your turn as a reminder that they have no effect
methos- back away
This defense will not avoid Ranged Attacks. You may only make Ranged Attacks this turn.